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Blender - "DirectX to OpenGL" node

I want this!

Blender - "DirectX to OpenGL" node

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Node converts normal map texture. DirectX format to OpenGL. Also works in a opposite direction

Ways to add node:
1. Append/Link node from this blend file to your project file
2. Place this blend file in your Asset Library directory

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I want this!
Size
856 KB
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